﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using EvoWars.Stuffs.TankStuff;

namespace EvoWars.Stuffs
{
    class Bullet
    {
        public Tank ShotBy { get; set; }
        public decimal Power { get; set; }
        public decimal MaxDistance { get; set; }
        public decimal Speed { get; set; }

        public decimal CurrentDistance {get;set;}
        

    }
    
}
